Note: the walkthrough will not mention clicking the close button on the pop-ups for the instructions or acquired items. It should be pretty self-explanatory.
click on fan behind cabinet (bottom right) turn left click on duct tape (top of box) click on left desk drawer click on the quarter (biggest coin) open drawer click on rubber band click on paper clip go back turn left twice (or right twice) select coin in inventory click on grate twice (once to remove the screws, once to move it aside) click on pocket knife (on ground) turn left select pocket knife click on right cabinet handle turn left or right twice make sure pocket knife is still selected, and click on front box (the one the duct tape was on) click on lug wrench (in box) click on string (in the open box to the right) turn left enter room 2 click on the closest bedknob click hose rack click right side of hose rack to look closer with pocket knife still selected, click on hose (where it's attached) go back turn left select hose click on door handle turn left or right twice click on elevator to look closer select handle (in inventory) click between two holes select hose click on handle go back click on circle on the wall select bedknob to break down the door *QUICK* select the lug wrench and click on the guard's head before he gets you! click doorway to go outside turn left click on rock click on keys (guards belt) turn left to go back inside turn right go back to room 1 click on right desk drawer select keys click on drawer to open it click on flashlight go back turn right with keys still selected, click on left cabinet door click on flare gun select the rock select the flare gun to "combine" it with rock (this pinches the end of the flare so it focuses the force of the blast) NOTE: you can also select the flare gun first, then the rock turn right go to room 2 turn right click on hole in the ground click the hole again (if the door is "in the way," click higher up) select the flashlight click on the tire go back up turn left or right twice go outside ENDING 1 (run): turn right select the smashed flare gun click on the bar on the gate click on the gate ENDING 2 (crash): select keys click on shed door go inside click on hose on shelf click on 4 lug nuts (on shelf, on ground to the left, on ground under the wheel well of the jeep, under the hood of the jeep on the air filter) click right side of jeep ("doorway") click on lug nut on dashboard go back open hood click on engine to zoom in select hose click the spot where there is a hose missing select duct tape click on hose you just placed select rubber band click the front of the engine (somewhere between the two circles) select fan click on big circle select paper clip click on middle of fan go back click right side of jeep to get in select pocket knife click on ignition (key hole) ENDING 3 (escape): turn right select smashed flare gun click on the bar on the gate DON'T CLICK ON GATE turn left proceed with directions for "ENDING 2 (crash)" Celebrate!
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Room 0
(click wall to add to notebook) Room 1 (click letter "C" on wall) Riddle 1-4 (binary code) two rows sitting on the fence might make you rail Riddle 1-2 (pigpen/mason cipher) caesar is tired of moving and has settled for displacement but whats the word (type code 4 2 7 (one number per box) on the small door to get to room 2, even before solving riddle) Riddle 1-7 (morse code) thekeytoplayfairisthenameofthegame Room 2 (take key from above door; click "R") Riddle 2 (Caesar cipher) are you having fun yet Room 3 (click "E") Riddle 3 (click on locks to use keys from rooms 2 and 9 before clicking submit) cipher Room 4 (click "I") Riddle 4 (rail fence cipher) googlesurecanmakeyousmiletranslatefromtheemeraldisle Room 5 (click "H") Riddle 5 (Google translator) This one is easy. All you need is what has already been exchanged. Room 6 (click "P") Riddle 6 035421 Room 7 (turn right; look out window; click "K") Riddle 7 (Playfair cipher) lookslikeyoureinthearmynowphoneticallyspeaking Room 8 (click "F") Riddle 8 (NATO Phonetic Alphabet) riddle Room 9 (take key from lower left floor; click "M") Riddle 9 internet Riddle 10 (Dvorak keyboard) the path through this maze of words can be found with character prevalence study Riddle 11 (word maze; etaoin shrdlu) enter the above opening into network should hurry run down ledge underneath
Riddle 0
here Riddle 1 That was easy! The Babel Fish says the answer to the next code can be found in the Land of the Rising Sun. (pick up "123 bar" in lower left screen) Riddle 2 (Babel Fish translator) There is this many number in alphabet (pick up "ABC bar" in lower right screen) Riddle 3 the army of darkness was raised the day the earth stood still Riddle 4 (1 word per box) klaatu barada nikto Riddle 5 (Caesar cipher) (if copy/paste doesn't work, re-type all apostrophes) One day, Charlie and Oscar went out to the Delta to listen to some music, but there was too much of an Echo. Charlie said, 'we should go somewhere else.' Oscar replied, 'let's ASK Dvorak, I hear he has a good DSK system.' Riddle 6 (Dvorak keyboard) Halt, Private! Take a step back, and maybe I'll let you pass! Just FYI. Riddle 7 (NATO Phonetic Alphabet) (1 letter per box) code Riddle 8 (Arnold/Ottendorf cipher) (must have spaces) whose base are all belong to cats Riddle 9 captain Riddle 10 (other spellings acceptable) wood manikin Hi! I'm an artist, game designer, composer, and writer, who likes learning new skills and always tries to improve. On this site I'll show you all of my work past and present (and even future). Right now on the site, you'll find online games and game music made since 2008, and artwork/photography since 2007 (with a few older abstracts). In the future, there will also be books and board games, as well as more online games, music, and artwork. Because I want to improve, I'm always open to constructive criticism. Feel free to comment, and I hope you enjoy what I have to offer!
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