NOTE: Doesn't include closing instructions or item screens
NOTE: Directions given as up, down, left, and right for red arrow buttons, or as noted Long version (181 steps): down lugwrench (inventory) click forwardmost tire click back end of jeep get rope get flare get wire left down left click middle of tree get magnet left right right click near boulder get wire down left click gate opening left click behind building get satellite dish right right click door get chewing gum (left side) click under desk (center-right) magnet (inv.) get wire down down left click to left of door rope (inv.) (if magnet was still selected, it should combine with rope) grappling hook (inv.) click wall up click center of roof down right click computer area click trashcan click trashcan again (remember this: 238) down right down left click hole in ceiling (top of bookcase) click hole click key and read text down down right click watercooler click paper (remember this; MACE3) left click behind desk enter number from trashcan on the drawer (click each space and type #) click either button or handle get silver key click doorway right get matchbook (top shelf) get ducttape get broom click bucket click top of box (get hammer) down down up broom (inv.) click ceiling panel (get gold key) down click hallway right click box under shelves click vent pocket knife (inv.) click vent click lockbox get wire keys (inv.) click left lock click right lock (get big nail) right down down left hammer (inv.) click bookcase (get plank) left big nail (inv.) click door hammer (inv.) click door click doorway pocket knife (inv.) click bottom of rope (get rope) click rope (on wall) up plank (inv.) click center of roof get antenna get wire satellite dish (inv.) click satellite base antenna (inv.) click satellite dish ducttape (inv.) click satellite dish lugnuts (inv.) click satellite dish lugwrench (inv.) click satellite dish down down down right right get wire click behind building left chewing gum (inv.) click door flare (inv.) click door rope (inv.) click door matchbook (inv.) click bottom of rope click door get wire get fuse click fusebox door get bronze key gum wrapper (inv.) fuse (inv.) (gum wrapper should combine with fuse) fuse (inv.) click empty fuse slot click lever down left left left click doorway left click torn wallpaper (upper right) pocket knife (inv.) click wallpaper key (inv.) click door get wire down left click doorway right click door click paper (read and close) click control panel pocket knife (inv.) click panel cover enter code from watercooler on top screen (click each space and type) wires (inv.) (nodes will be numbered in this walkthrough from left to right, then top to bottom) node 1 node 8 node 2 node 6 node 2 again node 6 again node 4 node 9 node 7 node 13 node 7 again node 13 again node 5 node 11 node 15 node 16 click green button Congratulations! (but wait, there's more) BONUS ENDING (17 additional steps): click "Go Back" down down left click doorway right click computer area click computer click file on computer (remember this; SP4CE) down right click doorway right click door click control panel enter code from computer click green button Congratulations! Short version (166 steps): down lugwrench (inventory) click forwardmost tire click back end of jeep get rope get flare get wire left down left click middle of tree get magnet left right right click near boulder get wire down left click gate opening left click behind building get satellite dish right right click door get chewing gum (left side) click under desk (center-right) magnet (inv.) get wire down down left click to left of door rope (inv.) (if magnet was still selected, it should combine with rope) pocket knife (inv.) grappling hook (inv.) (get rope) click wall up click center of roof down click hallway left click behind desk enter 238 on the drawer (click each space and type #) click either button or handle get silver key click doorway right get matchbook (top shelf) get ducttape get broom click bucket click top of box (get hammer) down down up broom (inv.) click ceiling panel (get gold key) down click hallway right click box under shelves click vent pocket knife (inv.) click vent click lockbox get wire keys (inv.) click left lock click right lock (get big nail) right down down left hammer (inv.) click bookcase (get plank) left big nail (inv.) click door hammer (inv.) click door click doorway pocket knife (inv.) click bottom of rope (get rope) click rope (on wall) up plank (inv.) click center of roof get antenna get wire satellite dish (inv.) antenna (inv.) (get semi-repaired satellite dish) satellite dish (inv.) ducttape (inv.) (get repaired satellite dish) satellite dish (inv.) click satellite dish base lugnuts (inv.) click satellite dish lugwrench (inv.) click satellite dish down down down right right get wire click behind building left chewing gum (inv.) flare (inv.) (get flare+gum and gum wrapper) flare (inv.) rope (inv.) (get flare+gum+rope) flare+gum+rope (inv.) click door matchbook (inv.) click bottom of rope click door get wire get fuse click fusebox door get bronze key gum wrapper (inv.) fuse (inv.) (gum wrapper should combine with fuse) fuse (inv.) click empty fuse slot click lever down left left left click doorway left click torn wallpaper (upper right) pocket knife (inv.) click wallpaper key (inv.) click door get wire down left click doorway right click door click control panel pocket knife (inv.) click panel cover enter MACE3 for good ending; enter SP4CE for bonus ending (click each space and type) wires (inv.) (nodes will be numbered in this walkthrough from left to right, then top to bottom) node 1 node 8 node 2 node 6 node 2 again node 6 again node 4 node 9 node 7 node 13 node 7 again node 13 again node 5 node 11 node 15 node 16 click green button Congratulations!
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Note: the walkthrough will not mention clicking the close button on the pop-ups for the instructions or acquired items. It should be pretty self-explanatory.
click on fan behind cabinet (bottom right) turn left click on duct tape (top of box) click on left desk drawer click on the quarter (biggest coin) open drawer click on rubber band click on paper clip go back turn left twice (or right twice) select coin in inventory click on grate twice (once to remove the screws, once to move it aside) click on pocket knife (on ground) turn left select pocket knife click on right cabinet handle turn left or right twice make sure pocket knife is still selected, and click on front box (the one the duct tape was on) click on lug wrench (in box) click on string (in the open box to the right) turn left enter room 2 click on the closest bedknob click hose rack click right side of hose rack to look closer with pocket knife still selected, click on hose (where it's attached) go back turn left select hose click on door handle turn left or right twice click on elevator to look closer select handle (in inventory) click between two holes select hose click on handle go back click on circle on the wall select bedknob to break down the door *QUICK* select the lug wrench and click on the guard's head before he gets you! click doorway to go outside turn left click on rock click on keys (guards belt) turn left to go back inside turn right go back to room 1 click on right desk drawer select keys click on drawer to open it click on flashlight go back turn right with keys still selected, click on left cabinet door click on flare gun select the rock select the flare gun to "combine" it with rock (this pinches the end of the flare so it focuses the force of the blast) NOTE: you can also select the flare gun first, then the rock turn right go to room 2 turn right click on hole in the ground click the hole again (if the door is "in the way," click higher up) select the flashlight click on the tire go back up turn left or right twice go outside ENDING 1 (run): turn right select the smashed flare gun click on the bar on the gate click on the gate ENDING 2 (crash): select keys click on shed door go inside click on hose on shelf click on 4 lug nuts (on shelf, on ground to the left, on ground under the wheel well of the jeep, under the hood of the jeep on the air filter) click right side of jeep ("doorway") click on lug nut on dashboard go back open hood click on engine to zoom in select hose click the spot where there is a hose missing select duct tape click on hose you just placed select rubber band click the front of the engine (somewhere between the two circles) select fan click on big circle select paper clip click on middle of fan go back click right side of jeep to get in select pocket knife click on ignition (key hole) ENDING 3 (escape): turn right select smashed flare gun click on the bar on the gate DON'T CLICK ON GATE turn left proceed with directions for "ENDING 2 (crash)" Celebrate! Room 0
(click wall to add to notebook) Room 1 (click letter "C" on wall) Riddle 1-4 (binary code) two rows sitting on the fence might make you rail Riddle 1-2 (pigpen/mason cipher) caesar is tired of moving and has settled for displacement but whats the word (type code 4 2 7 (one number per box) on the small door to get to room 2, even before solving riddle) Riddle 1-7 (morse code) thekeytoplayfairisthenameofthegame Room 2 (take key from above door; click "R") Riddle 2 (Caesar cipher) are you having fun yet Room 3 (click "E") Riddle 3 (click on locks to use keys from rooms 2 and 9 before clicking submit) cipher Room 4 (click "I") Riddle 4 (rail fence cipher) googlesurecanmakeyousmiletranslatefromtheemeraldisle Room 5 (click "H") Riddle 5 (Google translator) This one is easy. All you need is what has already been exchanged. Room 6 (click "P") Riddle 6 035421 Room 7 (turn right; look out window; click "K") Riddle 7 (Playfair cipher) lookslikeyoureinthearmynowphoneticallyspeaking Room 8 (click "F") Riddle 8 (NATO Phonetic Alphabet) riddle Room 9 (take key from lower left floor; click "M") Riddle 9 internet Riddle 10 (Dvorak keyboard) the path through this maze of words can be found with character prevalence study Riddle 11 (word maze; etaoin shrdlu) enter the above opening into network should hurry run down ledge underneath
Riddle 0
here Riddle 1 That was easy! The Babel Fish says the answer to the next code can be found in the Land of the Rising Sun. (pick up "123 bar" in lower left screen) Riddle 2 (Babel Fish translator) There is this many number in alphabet (pick up "ABC bar" in lower right screen) Riddle 3 the army of darkness was raised the day the earth stood still Riddle 4 (1 word per box) klaatu barada nikto Riddle 5 (Caesar cipher) (if copy/paste doesn't work, re-type all apostrophes) One day, Charlie and Oscar went out to the Delta to listen to some music, but there was too much of an Echo. Charlie said, 'we should go somewhere else.' Oscar replied, 'let's ASK Dvorak, I hear he has a good DSK system.' Riddle 6 (Dvorak keyboard) Halt, Private! Take a step back, and maybe I'll let you pass! Just FYI. Riddle 7 (NATO Phonetic Alphabet) (1 letter per box) code Riddle 8 (Arnold/Ottendorf cipher) (must have spaces) whose base are all belong to cats Riddle 9 captain Riddle 10 (other spellings acceptable) wood manikin |
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